World of Warcraft Midnight: Three New Raids Guide

|Updated at February 24, 2026
World of Warcraft

Saying “spend your week watching friends fall off platforms, then call it bonding” is a courteous way to phrase “raiding in midnight.” Season 1 lands with three raids and nine bosses, so the raid calendar looks like a war plan that got written late at night. 

Season 1 splits into a long raid, a single boss raid, and a short story raid, so raid teams can swap focus across the same season. By doing this they can defeat the bosses like Void Lord.

In this immersive article, we are going to explore the attributes of these levels and share some pro tips to help players fight those bosses easily and obtain cool power-ups!

Let’s begin!

Key Takeaways

  • Uncovering the release schedule dates that are actually important 
  • Exploring the boss fights of Raid 1 Voldspire and its prep notes 
  • Looking at the immersive ecosystem of Raid 1 and Raid 2 
  • Decoding why raid matters and when progress needs a shortcut 

Release Schedule: Dates That Matter

Unlocks arrive with weekly regional maintenance resets, and the first wave starts on March 17, 2026.

RaidLocationBossesOpens for Normal and HeroicMythic opensRaid Finder item level
VoidspireVoidstorm6March 17, 2026March 24, 2026220
The DreamriftHarandar1March 17, 2026March 24, 2026220
March on Quel’DanasQuel’Thalas2March 31, 2026March 31, 2026227

Raid 1: Voidspire

Voidspire sits over the Voidstorm, with Xal’atath at the top and the Devouring Host below. The story frame is a last assault led by Alleria Windrunner and the champions of Azeroth, with the goal of stopping the Voidspire from turning into a weapon.

Boss roster: Six Fights, One Long Climb

Voidspire has six bosses, with Raid Finder, Normal, Heroic, Mythic, and Story Mode support at level 90. Raid Finder asks for item level 220.

  • Imperator Averzian: a warlord pushing a breach into the Void
  • Vorasius: a huge predator feeding on the battle below
  • Fallen-King Salhadaar: a captive king twisted by the Void
  • Vaelgor & Ezzorak: two red dragons, bound together, then corrupted
  • Lightblinded Vanguard: three zealots who turned faith into violence
  • Crown of the Cosmos: the top platform fight, built around confronting Xal’atath

What Voidspire Asks from a Raid Group

Voidspire is the full-length raid, so coordination matters from pull one, and mistakes stack across the night.

raid release guide
  • Tanks: plan swaps early, and keep boss movement controlled, since platform space becomes a resource in later fights
  • Healers: track burst windows, and save cooldowns for scripted raid hits, since endurance fights punish panic
  • Damage: commit to target priority, and keep interrupts assigned, since adds and casts drive wipe loops

Prep notes for the First Lockout

A smooth opening week comes from discipline, with gear checks handled before the raid portal.

  • For comfort, try to keep your item level above 220 because that’s the Raid Finder gate.
  • Construct a brief assign list for externals and interrupts, then attach it to the raid notes.
  • Plan a first-night route: Wing 1 plus Dreamrift, then stop before fatigue turns calls into noise

Raid 2: The Dreamrift

The Dreamrift is a single boss raid in Harandar, inside the Rift of Aln, where dark dream forms grew during Aln’hara’s absence.

It has one boss, offers Normal, Heroic, Mythic, Raid Finder, and Story Mode, sits at level 90, and uses Raid Finder item level 220.

Boss: Chimaerus the Undreamt God

Chimaerus is the monster that formed out of pain and madness inside the rift, after Aln’hara was taken.

A single boss raid changes the rhythm, so planning becomes the main value.

  • It fits short raid nights, since one encounter gives a fast weekly checkpoint
  • It fits roster chaos, since the group can swap roles without learning a long wing path
  • It fits practice, since pulls start quickly and repetition comes naturally

The Usual Failure Points

One boss raids look simple on paper, and that is the trap.

  • Cooldown timing: groups stack bursts at the wrong moment, then lack tools for the last phase
  • Position discipline: one bad spread cascades into deaths, then recovery collapses

Pro Tip
The raids are designed for level 90 players, with LFR requirements starting at item level 220–227.

Raid 3: March on Quel’Danas

March on Quel’Danas is set in Quel’Thalas, with darkness covering the Isle of Quel’Danas and the Sunwell at risk. The story push puts Arator the Redeemer alongside the champions of Azeroth for the march to the Sunwell.

It has two bosses, supports Raid Finder through Mythic and Story Mode, and asks for Raid Finder item level 227.

Boss Roster: Two Fights, High Stakes

  • Belo’ren, Child of Al’ar: a void-irradiated phoenix hatchling guarding access to the Sunwell
  • Midnight Falls: L’ura threatening the Sunwell after being freed

Why this Raid Matters

This raid opens on March 31, 2026 for Normal, Heroic, and Mythic, then Raid Finder and Story Mode arrive on April 7, 2026.

The raid is short, so story beats hit fast and the mechanics can feel sharp, with limited time to warm up.

  • Because there isn’t much runway, treat pull one like a true boss pull.
  • Two-boss raids penalize careless recovery, so enforce battle res calls.
  • Since there are fewer fights in the raid, schedule cooldowns for each phase to allow for error correction.

A Simple Weekly Plan: Raids in One Season

A three-raid season creates a good loop, if the week is planned around what the roster can handle.

  • Week one: Voidspire Wing 1 plus Dreamrift, then stop once mistakes turn into repeats
  • Week two: add Mythic attempts for Voidspire and Dreamrift, then keep a second night for Heroic goals
  • Week three: add March on Quel’Danas for the story push, then keep Voidspire wings rotating

When Progress Needs a Shortcut: Still Inside the Rules

Some teams want the lore and the loot, and they also want their evenings back. In that case, WoW carry services by boostmatch can cover full runs or specific bosses, so the raid lockout becomes a planned result instead of a weekly argument.

Since risk exists in the human layer, a safe request begins with fundamental checks.

  • Because cheating and automation put accounts at risk, request evidence of manual play.
  • Request the run plan in writing because unannounced changes can lead to surprises.

Three Doors, Same Pain

Midnight gives three raids in one season, and that sounds like “choice” until the calendar fills with lockouts and late-night roster math. Voidspire drains focus, Dreamrift tests discipline, and March on Quel’Danas puts the story on the table with a polite smile and a sharp knife.

Ans: Approximately 20% of all max-level players will participate in the raid.

Ans: Yes, 11. 2 is the last major update for the raid, although there are still some promises kept for security updates like 11.2.1.

Ans: Not only has this game remained one of the most popular titles in the MMO RPG category, but thousands of people have formed its unique communities.




Related Posts

×